Field notes
Technology, Art & Design
Original geometric art and computational studies by Randall Morgan, with selected results, exhibition records and forthcoming Pardesco objects.
Featured work What Is 4D Art? A Sculptor's Guide to the Fourth Dimension
A sculptor explains 4D art through stereographic projections, glowing digital forms, cast-silver polytopes, and work exhibited at JMM 2026.
Read the essay
Algorithmic Art: How Geometric Star Patterns Are Generated
How algorithmic star patterns are built: Hankin's polygons-in-contact method, the contact angle, periodic and…
Parametric Design in Blender: A Patterned Vase and Fibonacci Dish
See Randall Morgan’s parametric vase and Fibonacci ring dish: original geometric designs, surface refinements…
Hyperbolic Geometry in Art: Seven Stars After Dürer
Randall Morgan’s Seven Stars turns knotwork into a hyperbolic disk, then into etched maple. See the artwork,…
Fractal Wall Art on a CNC: How the Chaos & Harmony Series Was Carved
A practical CNC case study on carving fractal and hyperbolic wall art: toolpaths, bit choice, stepover,…
OMTech Laser Cutter Review: My Pronto 45 Workshop Experience
A Pardesco workshop review of the OMTech Pronto 45, with ownership context, model comparison questions,…
Mathematical Art Made with AI Agents: The Fourth Dimension Plates
How the Fourth Dimension plates turn 4D polytopes into illuminated medallions: what the AI agents built, what…
AI 3D Modeling for 3D Printing: What Works in My Blender Workflow
How I use AI to model 3D prints in Blender: text-to-3D and image-to-3D results, AI-written generators,…